First two layers
F2L Case 30: Corner Up-Front, Edge Front
Corner directly above target slot Solve it with R U R' U U R U' R' U R U' R' — 12 moves on a moderate case.
The algorithm
R U R' U U R U' R' U R U' R'Step through it
Watch F2L case 30 on a 3D cube
Move 1 of 120%
How to recognise it
- Corner directly above target slot
- Edge on front face
- Tricky alignment
Alternative algorithms
Different finger tricks suit different grips. These solve the same case.
- F' U' F U U F' U F U' F' U F
Drill this case
The trainer opens on F2L case 30 and spaces the repetitions for you.
Practise F2L case 30 in the trainerNearby cases
Other cases you recognise the same way:
Looking for the whole set? Browse all F2L algorithms or read the CFOP method guide.