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Complete OLL Algorithm Library

All 57 orientation cases with interactive demos and recognition tips

57 cases

OLL 1

All edges flipped

11 moves

R U2 R2 F R F' U2 R' F R F'
3D demoDrill

OLL 2

Dot with diagonal corners

12 moves

F R U R' U' F' f R U R' U' f'
Show 1 alternative
  • r U r' U2 R U2 R' U2 r U' r'
3D demoDrill

OLL 3

Dot with back corners

13 moves

f R U R' U' f' U' F R U R' U' F'
Show 1 alternative
  • r' R2 U R' U r U2 r' U M'
3D demoDrill

OLL 4

Dot with front corners

13 moves

f R U R' U' f' U F R U R' U' F'
3D demoDrill

OLL 17

Dot with all corners oriented

13 moves

R U R' U R' F R F' U2 R' F R F'
Show 1 alternative
  • F R' F' R2 r' U R U' R' U' M'
3D demoDrill

OLL 18

Dot with no corners oriented

13 moves

r U R' U R U2 r2 U' R U' R' U2 r
Show 1 alternative
  • F R U R' U y' R' U2 R' F R F'
3D demoDrill

OLL 19

Dot with right bar

11 moves

M U R U R' U' M' R' F R F'
3D demoDrill

OLL 20

Dot with left bar

11 moves

M U R U R' U' M2 U R U' r'
3D demoDrill

OLL 51

Line with headlights front

10 moves

f R U R' U' R U R' U' f'
Show 1 alternative
  • F U R U' R' U R U' R' F'
3D demoDrill

OLL 52

Line with headlights back

10 moves

R U R' U R U' B U' B' R'
Show 1 alternative
  • R' F' U' F U' R U R' U R
3D demoDrill

OLL 55

Line with diagonal corners

11 moves

R U2 R2 U' R U' R' U2 F R F'
Show 1 alternative
  • R' F R U R U' R2 F' R2 U' R' U R U R'
3D demoDrill

OLL 56

Line with right corners

14 moves

r U r' U R U' R' U R U' R' r U' r'
3D demoDrill

OLL 28

Line with all corners

10 moves

r U R' U' r' R U R U' R'
3D demoDrill

OLL 57

Line with no corners

9 moves

R U R' U' M' U R U' r'
Show 1 alternative
  • R U R' U' r R' U R U' r'
3D demoDrill

OLL 48

Line with F2L trigger

10 moves

F R U R' U' R U R' U' F'
3D demoDrill

OLL 47

L-shape with back corners

10 moves

F' L' U' L U L' U' L U F
Show 1 alternative
  • R' U' R' F R F' R' F R F' U R
3D demoDrill

OLL 49

L-shape with right corners

9 moves

r U' r2 U r2 U r2 U' r
Show 1 alternative
  • R B' R2 F R2 B R2 F' R
3D demoDrill

OLL 50

L-shape with left corners

9 moves

r' U r2 U' r2 U' r2 U r'
Show 1 alternative
  • L' B L2 F' L2 B' L2 F L'
3D demoDrill

OLL 53

L-shape with front corners

11 moves

r' U' R U' R' U R U' R' U2 r
3D demoDrill

OLL 54

L-shape with diagonal corners

11 moves

r U R' U R U' R' U R U2 r'
3D demoDrill

OLL 35

L-shape symmetrical

9 moves

R U2 R2 F R F' R U2 R'
3D demoDrill

OLL 33

T-shape headlights front

8 moves

R U R' U' R' F R F'
3D demoDrill

OLL 45

T-shape headlights back

6 moves

F R U R' U' F'
3D demoDrill

OLL 44

T-shape with P

6 moves

f R U R' U' f'
3D demoDrill

OLL 43

T-shape with reverse P

6 moves

f' L' U' L U f
Show 1 alternative
  • R' U' F' U F R
3D demoDrill

OLL 34

C-shape right

11 moves

R U R2 U' R' F R U R U' F'
Show 1 alternative
  • R U R' U' B' R' F R F' B
3D demoDrill

OLL 46

C-shape left

8 moves

R' U' R' F R F' U R
3D demoDrill

OLL 38

W-shape standard

12 moves

R U R' U R U' R' U' R' F R F'
Show 1 alternative
  • L U L' U L U' L' U' L' B L B'
3D demoDrill

OLL 36

W-shape reverse

12 moves

L' U' L U' L' U L U L F' L' F
Show 1 alternative
  • R' U' R U' R' U R U R B' R' B
3D demoDrill

Double Sune

Cross with no headlights

11 moves

R U R' U R U' R' U R U2 R'
3D demoDrill

OLL 22

Cross with all corners twisted

9 moves

R U2 R2 U' R2 U' R2 U2 R
3D demoDrill

Headlights

Two opposite corners oriented with headlights

9 moves

R2 D R' U2 R D' R' U2 R'
Show 1 alternative
  • R2 D' R U2 R' D R U2 R
3D demoDrill

OLL 24

Chameleon left

8 moves

r U R' U' r' F R F'
3D demoDrill

OLL 25

Chameleon right

8 moves

F' r U R' U' r' F R
3D demoDrill

Anti-Sune

Cross with one oriented corner (back right)

7 moves

R U2 R' U' R U' R'
Show 1 alternative
  • R' U' R U' R' U2 R
3D demoDrill

Sune

Cross with one oriented corner (front left)

7 moves

R U R' U R U2 R'
3D demoDrill

OLL 13

Knight move right

10 moves

r U' r' U' r U r' F' U F
Show 1 alternative
  • F U R U2 R' U' R U R' F'
3D demoDrill

OLL 14

Knight move left

10 moves

R' F R U R' F' R F U' F'
Show 1 alternative
  • F' U' L' U2 L U L' U' L F
3D demoDrill

OLL 15

Knight move back right

10 moves

r' U' r R' U' R U r' U r
Show 1 alternative
  • R' F' R L' U' L U R' F R
3D demoDrill

OLL 16

Knight move back left

10 moves

r U r' R U R' U' r U' r'
3D demoDrill

OLL 31

P-shape right

9 moves

R' U' F U R U' R' F' R
Show 1 alternative
  • L' U' B U L U' L' B' L
3D demoDrill

OLL 32

P-shape left

9 moves

R U B' U' R' U R B R'
Show 1 alternative
  • L U F' U' L' U L F L'
3D demoDrill

OLL 29

Awkward shape 1

13 moves

R U R' U' R U' R' F' U' F R U R'
3D demoDrill

OLL 30

Awkward shape 2

11 moves

F R' F R2 U' R' U' R U R' F2
3D demoDrill

OLL 41

Awkward shape 3

13 moves

R U R' U R U2 R' F R U R' U' F'
Show 1 alternative
  • R U' R' U2 R U y R U' R' U' F'
3D demoDrill

OLL 42

Awkward shape 4

13 moves

R' U' R U' R' U2 R F R U R' U' F'
3D demoDrill

OLL 7

Lightning bolt 1

7 moves

r U R' U R U2 r'
3D demoDrill

OLL 8

Lightning bolt 2

7 moves

r' U' R U' R' U2 r
3D demoDrill

OLL 9

Lightning bolt 3

11 moves

R U R' U' R' F R2 U R' U' F'
Show 1 alternative
  • R' U' R U' R' U R' F R F' U R
3D demoDrill

OLL 10

Lightning bolt 4

11 moves

R U R' U R' F R F' R U2 R'
Show 1 alternative
  • R U R' y R' F R U' R' F' R
3D demoDrill

OLL 11

Lightning bolt 5

11 moves

r U R' U R' F R F' R U2 r'
3D demoDrill

OLL 12

Lightning bolt 6

13 moves

F R U R' U' F' U F R U R' U' F'
3D demoDrill

OLL 5

Square shape 1

7 moves

r' U2 R U R' U r
Show 1 alternative
  • l' U2 L U L' U l
3D demoDrill

OLL 6

Square shape 2

7 moves

r U2 R' U' R U' r'
Show 1 alternative
  • l U2 L' U' L U' l'
3D demoDrill

OLL 37

Fish shape

9 moves

F R U' R' U' R U R' F'
Show 1 alternative
  • F R' F' R U R U' R'
3D demoDrill

OLL 39

Big fish

9 moves

L F' L' U' L U F U' L'
Show 1 alternative
  • R B' R' U' R U B U' R'
3D demoDrill

OLL 40

Big fish reverse

9 moves

R' F R U R' U' F' U R
Show 1 alternative
  • L' B L U L' U' B' U L
3D demoDrill
Drill all 57 cases

What You Will Learn

  • Master all 57 OLL (Orientation of Last Layer) algorithms for complete CFOP proficiency
  • Recognize patterns instantly using headlights, bars, and corner orientation cues
  • Understand algorithm categories: dots, lines, L-shapes, T-shapes, and special cases
  • Choose between primary and alternative algorithms to match your turning style
  • Build muscle memory with interactive 3D cube demonstrations for each case
Try the Interactive Simulator!
Want to practice the moves? Open the simulator.Open Simulator

📚 Prerequisites Recommended

For best results, complete 2-Look OLL first to understand basic orientation concepts. Learn 2-Look OLL →


Learning Strategy

  • Start with cases from your 2-Look OLL set (Sune, Anti-Sune, T-Shape, etc.) - you already know these!
  • Learn similar patterns together - group dot cases, line cases, and L-shapes for efficient memorization
  • Focus on recognition first - spend time identifying patterns before drilling algorithms
  • Practice 5-10 new cases at a time, then gradually integrate them into your solves
  • Use favorites to track cases you're currently learning or find difficult

OLL Recognition Practice

Full OLL is useful only when you can identify the case before hesitation starts. Study the yellow sticker shape first, then confirm the corner orientation and side stickers before choosing an algorithm.

Practical recognition drills

  • Read the edge shape first: Sort each case into dot, line, L-shape, T-shape, or other before looking at corners. This reduces 57 cases into smaller mental groups.
  • Confirm corner orientation: After the edge shape, count how many yellow corner stickers face up and whether headlights or side bars appear on the last layer.
  • Practice AUF before execution: Turn only the U layer until the pattern matches the algorithm angle. If you rotate the whole cube too often, recognition becomes slower in real solves.
  • Use missed cases as a study list: After a timed solve, write down the OLL number or pattern that caused the pause and drill that case for two minutes before starting the next session.

Frequently Asked Questions

Most cubers take 2-6 months to learn all 57 cases, depending on practice frequency. Learning 2-3 new cases per week is a sustainable pace that allows proper memorization and recognition training.

Start with the essential cases (Sune, Anti-Sune, T-shapes) you learned in 2-Look OLL. Then tackle easy cases (difficulty 1), followed by medium cases (difficulty 2), and finally hard cases (difficulty 3). Learning by pattern groups (dots, lines, L-shapes) also works well.

No, one algorithm per case is sufficient. Alternative algorithms are provided for experimentation - some may suit your turning style better. Try the primary algorithm first, then explore alternatives if you want to optimize.

These specific pattern types are relatively rare and are grouped under 'Other' for simplicity. The main categories (dot, line, L-shape, T-shape) cover the most recognizable patterns that beginners should focus on first.

Use the interactive demos to study patterns from different angles. Focus on unique features like headlights (matching colors), bars (vertical/horizontal lines), and corner orientation. Practice with our algorithm trainer to build pattern recognition speed.


Next Steps

Ready to complete your CFOP mastery? Here's what to tackle next:

Learn All 21 PLL CasesPractice with Algorithm TrainerTest in Practice Mode

Keep practicing and you'll master all 57 OLL cases in no time! Remember: recognition is just as important as execution.